#include "IplaybackAction.h"

IplaybackAction::IplaybackAction(const RecoderType& type, const std::string& sigName, const int& canValue)
    : itsData(CanRecoderData{RecoderType::CAN, sigName, canValue})
{

}

IplaybackAction::IplaybackAction(const RecoderType& type, const uint32_t& count)
    : itsData(SleepRecoderData{RecoderType::CAN, count})
{

}
